BungoBox

User flows, prototype and mockups

BungoBox had a couple of challenges in their booking system. Their system had some issues on mobile, especially in the navigation. BungoBox was looking for a way of offering more services on desktop and mobile, besides just box rental.

Client: BungoBox
Website: bungobox.ca

What was the project about?

For this project I researched a group of competitor’s websites to design a booking engine that suited all business needs for BungoBox. The previous booking engine was built in a very colorful website and the amount of color generated some difficulties in the users to find buttons or calls-to-action. Therefore I had to bring some focus by decluttering the experience from every aspect.

Prototype

After researching, I started working on a mobile prototype based on a 320px screen to plan for the worse size screen. I had to make this functional on a small phone, and why this? BungoBox wanted to be sure that whoever visits bungobox.ca can request services. Besides the mobile prototype, I also created a desktop version based on a 1024px screen size to have a very specific plan for the development team.

The design document included all flows to serve box rental, commercial and residential moving. In this document, I presented fonts, colors and copy for every step. This document along with two live links to the prototypes allowed me to keep the BungoBox team informed about every step in the process.

Mock Ups

After having ready all flows, tweaking copy and other components, I started creating final mockups in Photoshop for this booking system following the new brand guidelines. I used a material design approach and showed every state for every component in the experience. I created SVGs for every single icon, so these render at best quality in high-density screen. Also, I edited every product image in this booking system.

Mobile Version

As mentioned before, I based this design in a 320px screen to plan for the ‘smallest screen in the market’. I wanted to provide nice size buttons, which allowed users to complete their tasks on a phone in a comfortable way. I focused on providing a ‘clean’ experience with accents in the interface using colors on interactive items.